A short cutscene shows the vastness of the region, together with paths floating out in all directions. If you did not bring ale yeast, then choose the pot from the table and inquire Blandebir to fill this up with ale yeast for 25gp. To get the next seed, then Visit the White Wolf Mountain with the minecarts. In the bar, talk to Khorvak, a dwarven engineer.
Visit the Drunken Dwarf’s house just north and talk about the Red Axe. He’ll ask for the Kelda stout and tell you about the wrapped up tunnel along with a small cutscene. Learn more about RuneScape FletchingGuide here. An eye patch – Any dealer crewmember beside the charter boats.
As a trade, he will request a random but affordable item. Give him the item he needs and you’re going to find the second of four Kelda seeds. Veldaban, the Commander of the Black Guard in Keldagrim, wants you to investigate the case and find out if the Red Axe is planning anything nefarious. The issue is, the only consequence he’s got is a very drunken and kebab-obsessed dwarf. There is a good deal of demand for particular areas that are locked outside, such as Prifddinas and Darkmeyer, there are a great deal of quests which arn’t completed buried under all that demand, I doubt we will see it functioned on any time soon.
After a short ride you’ll be on a small ledge with a few Dwarven machines, and a box. Click’control Dwarven machines’ and a junction interface will look. Khorvak – located under White wolf mountain.
Now use both pieces of water using the Fermenter. Then add 2 Barley Malts, then the Kelda Hops and finally the yeast. Instead of going to the fourth stage, you’ll rather travel to the hideout of the Red Axe business. Listen in on the dialogue and then sneak around to the east of the cave and travel through it. Perform the very same steps as above to collect stones and follow the next 3 puzzles.
- During the cut scene at the pub where your player seems to be sitting on a chair with a beer glass in hand.
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- It briefly summarises the steps needed to finish the quest.
- Commander Veldaban tells you that the Red Axe, formerly boycotting the trade ground, has left the town entirely.
Purchase a ticket to get the dwarven cart program into White Wolf Mountain for 100gp. Hop in the cart track four and you’ll quickly be under White Wolf Mountain. Go to where all the bar area and speak to Khorvak. Ask if you can borrow the seed and he’ll eventually concur.